

If you haven't played the original, or just haven't played it in years, it's highly recommended (by me). The Rime Age from RealMyst hasn't been recreated yet, but is alleged to be coming in a later update.
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They have since added in a patch to restore the original FMV, and I say turn that on immediately. The only detractor from this version (when I played) was they had replaced the original FMV with 3D renderings, which were not on par with anything else in the game. I appreciated this from a time perspective, but as a kid without having anything spoiled, I legitimately agonized over the decision of which pages to give to which brother, especially as the game got closer to the conclusion. They tweaked it for modern tastes, now you can pick up both red and blue pages in each age on a single run, no need to go back in afterwards for the other one. I played through the new version on its PC release last year, and thought the game as a whole still stands up. The one-two punch of Myst and the Marathons impacted me just as much as Mario did when I was in early elementary school. As a 13yo, my brain was at the perfect age to absorb the concepts of a game being created as both a puzzle and as art, and postage stamp sized FMV on a 14" monitor sealed the deal. It meant I couldn't play all the fun DOS and Win95 games that I would read about in magazines, but I did get Myst before the PC owners could. My mother was a teacher, and got the educator's discount on Apple products, so the family computer through my middle/high school years was a Macintosh Performa. I've purchased and played every one of these except for the Oculus version, and consider the original one of my formative gaming experiences.
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Under a year later, they slightly tweaked that version and released it on computers and Xboxes as MYST, coming full circle. In 2020 that version was ported over to Unreal Engine 4, and released as a VR exclusive title for the Oculus platform. That version was upgraded over a decade later as RealMyst: Masterpiece Edition, which used the Unity engine to bring the polygons on par or exceeding the original renderings. RealMyst was the first big departure, switching out point and click for a FPS-like control scheme, and rendering everything in objectively worse polygons instead of a pretty slideshow, but it added a new small Age as a coda. Myst: Masterpiece Edition first upgraded the graphics from 8-bit color to 24-bit. MYST (2021) - The OG puzzler from Cyan has been remade five or six times, depending on what you consider different games. Avoid if possible.In the old forum, we had a nice thread from when Obduction was fairly new, talking about Myst and various inspired games. (IIRC, OS2008 doesn't have all the stuff for loopback mounts, so this may be a bit more challenging than portrayed. If it's finicky and requires a genuine block special file, you'll need to use a loopback device, like:losetup /dev/loop0 /media/mmc1/my_sd_card Then, it depends on BasiliskII if you're lucky, it will work with that image file directly, so you can:ln -s /media/mmc1/my_sd_card /dev/cdrom If you don't have a CD-ROM drive, you'll need to dump the CDROM to a file (on your PC):dd if=/dev/cdrom of=/media/my_sd_card/ It should be /dev/sr0, and then you can do ln -s /dev/sr0 /dev/cdrom and basiliskII should get it. If you have a USB CD-ROM drive, get that working (powered hub, probably) with OTG.


So, I'm gonna say you should do one of two things.

(No, Apples used a different filesystem for CDs, didn't they. I'm guessing here that it doesn't look for a directory /dev/cdrom, but looks for a device file /dev/cdrom, with an ISO9660 filesystem on it. Well, I'm not a user of Macs (old or new), BasiliskII, or Ubuntu8.04 (that's "Hard o' Hearin'", isn't it? :p), but I don't think that's quite right.
